Brainstorm

Fire mages run on Coal and Lava
each carries a personal furnace which must be replenished to maintain "on-fire" status

can generate light directly

more direct damage and abilities

cannot catch on fire

much slower lava damage, no burn damage

will immediately sink and drown in water

powers diminished in rain or snowfall

Ice mages run on Ice and Snowballs
personal furnace

can reduce surrounding light

more passive auras and abilities

Water mages
can walk on water

infinitely on Ocean

increased movement speed while on water

increased jump on water

Earth mages (not really mages)
can levitate if surrounded by enough land when cast, walking across gaps

increased movement speed on land

increased jump on land

Mages are affected by pumpkins in various ways
most may not touch or interact with them

some are directly damaged by contact

some are restricted by the pumpkin's aura

Pumpkins are the anti-magic block
lighted (anti-dark)

unlit (anti-light)

Totems
unique totem blocks stacked to create combinations of auras surrounding the structure

complex and difficult to build structures may produce more powerful auras and effects

certain spells may only be cast while in a totem's aura

pumpkins, containing sentience, when added to an active totem, will always make it explode into a pumpkin patch

because of similarities in basic totem design, an Area Transmutation could swing the totem's auras in the desired direction

totem blocks not sealed into structures will evaporate at random times

spells may be cast to prevent this, but not in battle

because manablocks disappear after only a few moments when placed in the world,

totem structures must be built in sections

the largest structures being the most powerful and most difficult to build

ManaBlocks
manablocks would be mostly transparent swirling orbs trailing in different patterns according to blocktype

when placed adjacent to each other in patterns or structures, they become linked together into physical blocks that compliment the size and shape of the totem

manablocks could contain metadata that can be combined in interesting ways and also affect the block's appearance

Special classes gain access to benefits in particular map locations
most of their power and abilities require them to travel to and utiilze these locations

normally there are a limited number of these locations

built into the local lore, these locations are normally known by everyone

even if no one knows what they are used for

Werewolves must choose a secret den
a cave of a certain volume is required

Pirates must bury their secret treasure
usually on an island, added protection if behind a waterfall, etc.

Vampires
Vampires are required to choose the depth at which they may lay their coffins

they do this by activating shrines scattered throughout their territory

the sum of the value of these shrines will produce the coffin depth layer

the vampire can only create a coffin within this range

the coffin will only be silent during the night

the vampire's home coffin is always silent

vampires can instantly transform into a bat and fly away

they must spend time in their home coffin or feed considerably to revert again

it is wise to guard your animals when a vampire is on the attack

he will feed on them to regain his strength and continue attacking

when in bat form, a couple herds of farm animals will allow him to regain his vampire form

waiting to ambush him may leave him vulnerable to attack while still in batform

vampires have a skill that places whatever block they mine immediately behind them

making for quick, but tiring movement through solid stone

vampires may teleport through walls of a certain thickness

they may also detect if they can do so safely

Gargoyles
If standing atop Smooth Brick, the gargoyle may revert to his stone form, leaving behind a grotesque stone statue behind. He then returns to human form and may walk the lands again without power.

He must return to the statue to regain his gargoyle powers.

Spoutcraft possibilties
the addition of music for specific biomes and dungeons

we can make more sound feed back for immersion

and ofcourse make our themesong 'Call Me Maybe'

Note: It was decided this would cause the server to collapse and catch fire.

So you're hinting the server will become Hunger Games 2: Catching fire?